When exporting a Game Map activity as SCORM, hotspot buttons render significantly smaller and misaligned compared to how they appear when previewed in Lumi. This issue does not occur in the Lumi editor/preview. However, in SCORM (tested in SCORM Cloud), the hotspots are either invisible or incorrectly placed. After investigation, it appears the issue is tied to how telemetry values (x, y, width, height) are interpreted between: Preview mode (which applies some internal scaling or style correction), and Exported SCORM wrapper, which uses raw telemetry values without scaling. This results in correct behavior during authoring but broken layout after SCORM export. Suggested Fix: Apply consistent scaling logic between preview and SCORM exports. Either: Normalize telemetry values during export (e.g., auto-scale to reasonable base dimensions), or Include the same CSS/JS logic in the SCORM shell that the Lumi editor uses to render hotspots. This bug makes the Game Map activity unusable in SCORM format without manual patching. It's especially frustrating given the paid nature of the platform and lack of visible support response.